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Rite Of Redemption 

Rite Of Redemption 

ROL

Game Designer | Enviroment designer | Level Designer | Shader Artist

DESCRIPTION

First person Horror game, in this project I was mainly in charge of the game design and level design, also I made the entire house with Unreal Assets, the UI, The Hud in photoshop, and the shaders of the interactable objects with blueprints and post process.

YEAR

2023

GENRE

Horror Game

PLATFORM

PC | ITCH.IO

LEVEL DESIGN

In this game, the level design is focused on exploring a house to uncover hidden objects. As players progress through the environment, they will face challenges such as ghosts cleverly disguising themselves as other interactive items, a malevolent ghost ready to strike upon detection, and the oppressive and labyrinthine ambiance of the house. The design aims to craft a suspenseful and immersive experience, where navigating the space becomes a tense journey marked by the fear of being pursued by the ghost.

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